Meet the Team

A Breakaway Association designed to have big payouts for breakaway ropers of all levels.

  • S

    • Sled roping - kids 12 & under

    • Open to ropers who haven’t yet entered a live-calf jackpot

    • Perfect for those brand new to breakaway

  • S1

    • Sled roping - any age girls/boys 12 & under

    • Open to ropers who haven’t yet won a check on live claves

    • Moves up to #1 after winning a check on live claves or the S1 roping twice

  • #1 - Beginner

    • Open to ropers with fewer than 3 breakaway checks

    • Slow calves - brand new ropers

    • Moves up #2 after winning 3 checks

  • #2 - Rookie

    • $3,000 or less LTE in breakaway

    • #3.5 or lower team roping rating

    • slow/medium claves

    • Moves up to #3 after winning $3,000

  • #3 - Amateur

    • $3,000–$20,000 LTE

    • Novice level roper

    • Open to ropers without a major college or amateur rodeo finals in the last 5 years.

  • #4 — Advanced Amateur

    • $20,000–$50,000 LTE

    • Amateur ropers

    • Consistent on any type of cattle

  • #5 — Professional Level

    • $50,000–$100,000 LTE

    • Amateur/Open level roper

  • #6 — Elite Professional Level

    • $100,000+ LTE

    • NFBR Qualifier

    • True professional-level competitor

  • Handicap Roping Example

    In a #5 Handicap Roping, only competitors rated #5 and below may enter. No #6 ropers are allowed.

    A #5 runs on raw time with no adjustment. Lower-rated ropers receive time deductions each round.

    Example:

    A #4 receives 0.2 seconds off each round.

    A #3 receives 0.4 seconds off each round.

    A maximum handicap may be applied if advertised.

    Example:

    #5 Handicap with .4 Max HC means a #3 can enter and receive .4 off. A #2 may still enter but will also only receive .4 off because the maximum handicap has been reached.

  • Slide Roping Example

    In a #5 Slide Roping, any eligible rating may enter, from #2 through #6. Time adjustments are made each round based on the advertised number of the roping. For each number above the #5, 0.2 seconds are added per round.

    For each number below the #5, 0.2 seconds are deducted per round.

    Example:

    A #6 roper has 0.2 seconds added each round.

    A #4 roper has 0.2 seconds deducted each round.

  • Win/Loss Ratio System

    Movement within classifications is determined by a roper’s win/loss ratio, catch percentage, time averages, and performance compared to other competitors within the same classification.

    At year-end, the top percentage of ropers may be moved up, and the bottom percentage may be moved down.

  • Why It Works

    • Gives amateur ropers a fair shot

    • Creates better divisions

    • Encourages more entries

    • Gives producers a clear structure

    • Allows ropers to move up as they improve

THE
YOU don’t WANT TO MISS.


NATIONWIDE

EVENTS

RATING SYSTEM

& NEW FORMAT

FINALS WITH

HUGE PAYOUT